AI Insights · Timothy · July 2024
Top 5 Shoot'em Up Games in Dominican Republic: Q2 2024 Performance
Discover the performance of the top 5 shoot'em up games in the Dominican Republic for Q2 2024, including downloads, revenue, and weekly active users.
In Q2 2024, the top 5 shoot'em up games in the Dominican Republic showed varied performance in terms of downloads, revenue, and weekly active users, according to data from Sensor Tower. Here’s a detailed breakdown:
Survivor!.io by HABBY saw fluctuating revenue throughout the quarter, peaking at around $2.9K in the week of April 8 and ending with approximately $903 in the last week of June. Downloads started strong with nearly 3K in the first week of April but declined to around 837 by the end of June. Weekly active users also showed a downward trend, starting at 9.8K in early April and settling at around 6.4K by the end of the quarter.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. had a mixed quarter. Revenue fluctuated, with a high of approximately $752 in the first week of April and a low of $131 in mid-June. Downloads were relatively high, with a peak of 7.6K in mid-June. Weekly active users varied, starting at 40.6K in early April and ending at around 30.8K by late June.
Zombie Waves-shooting game by FUN FORMULA PTE. LTD. experienced steady revenue, peaking at about $399 in the week of June 10. Downloads remained consistent, with a peak of 724 in the first week of June. Weekly active users showed growth, starting at 1.3K in early April and reaching around 1.8K by the end of June.
SSSnaker from HABBY had a relatively stable quarter with modest revenue, peaking at approximately $509 in the second week of April. Downloads were low, with a slight increase to 58 in mid-June. Weekly active users remained steady, starting at 454 in early April and ending at 448 by the end of June.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. showed strong performance with revenue peaking at about $300 in late April. Downloads were impressive, reaching a high of 4.4K in the last week of June. Weekly active users also saw significant growth, starting at 9.8K in early April and climbing to 19.2K by the end of June.
For more insights on the performance of these games and other apps, visit Sensor Tower.